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11-08-19 Updates/Fixes

#1
Bug Fixes:
  • Fixed the emoji interface not working for private messages.
  • Fixed a bug with the highscores disk writing/loading.
  • Fixed a bug with the prayer and curses toggling visually when you don't have the correct level or any prayer points left.
  • Fixed a bug with the CTRL+Tele function.
  • Fixed a bug with being able to equip any item on your player character.
  • Fixed a bug with NPC's being overly aggressive.
  • Fixed the dynamic hp bars looking wonky in 667 mode.
  • Fixed a bug with the client not updating the login servers if it failed to poll them on the initial boot.
  • Fixed a bug with the curses command not working for staff.
  • Fixed equipping: Dragon Hunter Crossbow, Dragon Crossbow, Clueless clue
  • Fixed a bug with the new launcher, it will now announce that it's starting instead of just pausing at processing before showing the download speed.
  • Fixed a bug with the minions not properly following you at times.
  • Fixed a bug with the new donator icons being slightly offset.
  • Fixed a bug with the minion system not properly setting the minion as picked up.
  • Fixed a bug with shift clicking drop on minions, it will now deploy the minion like pets.
  • Fixed a bug with minions following mid attack.
  • Fixed a bug with loading minion instances on login and on revival
  • Fixed a bug with picking up and deploying minions
  • Fixed a bug with minions receiving items from giveaways
  • Fixed a bug with the clueless clue scroll and the sled
  • Fixed a bug with Vorkath's head having no value, it's now worth 10m.
  • Fixed a bug with the world bosses not having the same stats.
  • Fixed a bug with minions session logs.
  • Fixed a bug with the mutagens having no value, they are now worth 10m each.
  • Fixed a bug with the dragon knifes not being able to be equipped, they also have a requirement of 60 ranged to wield them.
  • Fixed a bug with zulrah giving double NPC counts/drops.
  • Fixed a bug with smoke devils and twisted banshees not counting kills or giving PVM points.
  • Fixed a bug with the ring of coins, stone, nature and easter ring.
  • Fixed a bug with caskets not stacking.
  • Fixed a bug with the implings not safely giving you items.
  • Fixed a bug with the minion system storing empty minion saves.
  • Fixed a bug with the world boss mobs dropping items from their original drop table.
  • Fixed a bug with the dog fight minigame dropping items from the drop table.
  • Fixed fishing caskets not properly rewarding you.
  • Fixed an equipment bug with the infernal pickaxe, it now a has 60 attack requirement.
  • Fixed a bug with jeeves and the minions not properly waiting between attack attempts.
  • Fixed a bug with fletching giving fishing caskets, it will now give fletcher chests.
  • Fixed a really bad bug with the minion system, huge thanks to everyone who has been reporting bugs for it!
  • Fixed a bug with the payment from pouch system.
  • Fixed a bug with skulls not properly showing.
  • Fixed a bug with the removeitem command, it will now check each container one by one starting with the inventory.
  • Fixed a bug with a random multi combat zone in the catacombs.
  • Fixed a spacing issue with the local loot announcement.
  • Fixed a bug with minions announcing on their login on server restarts.
  • Fixed a bug with minions not properly displaying the maximum level they have.
  • Fixed a bug with the sponsor status styling not renderingproperly against certain backgrounds
  • Fixed a bug with the enraged world bosses dropping loot on their initial spawn.
  • Fixed a bug with minion interactions having no distance check.
  • Fixed a bug with minion equipment, you can now properly swap equipment between you and your minion.
  • Fixed a bug with minions not being able to equip arrows.
  • Fixed a bug with the minion system equipping items twice.
  • Fixed a bug with the minion equipment system not handling stackables correctly.
  • Fixed a pretty gnarly bug with the minion system causing a memory leak in specific situations.
  • Fixed a bug with the minions heads growing out of control on certain helmets.
  • Fixed a bunch of random combat bugs with the minions.
  • Fixed a bug with the minion attack command not being able to attack monsters with spaces in their name.
  • Fixed a bug with minions not checking if they can reach a mob, now they will check before they target it.
  • Fixed the client running on non oracle jdk 8-jdk 13.
  • Fixed a bug with the launcher running on non oracle jdk 8-jdk 13.
  • Fixed a bunch of memory related issues on the initial client boot, it can now handle low memory profiles such as 300mb maximum memory.
  • Fixed a visual bug on client login, it will no longer freeze the client.
  • Fixed a bug with the launcher having errors and not properly being able to display the error handler.Fixed a couple bugs with the login system.


Updates:
  • Converted the Pet system into a Follower system.
  • Started working on the minion system, when you call all of your followers your minions will now teleport to you as well.
  • The maximum pet count is now the maximum follower count, it's now shared between minions and pets.
  • Minions will no longer count towards the active players online count.
  • Minions will no longer get the 50k reward every hour.
  • Added a menu to the emoji interface containing all of the chat box effects.
  • Minions will now save their instance so you can deploy/pick them up as needed, this includes their name, size, appearance, equipment, inventory, bank and stats.
  • Minions will no longer show up on the minimap.
  • Minions will no longer display overhead names or overhead crowns.
  • PM chat logs will now last longer.
  • Increased the client sided chatlogs from 80 to 500.
  • Your minions will now have the same donator rank as you, so they will gain the experience bonus you have for each rank.
  • You can now equip minions with items and armour.
  • Minions now have a cartoonishly enlarged head.
  • You can now track and view your minions NPC kills.
  • Redid the kill tracking system, it will now no longer add NPC's by default.
  • Added the ;;kills commands to show your NPC kills.
  • Chicken kills will now count.
  • You can now control minions via typing commands the same way you can control jeeves
  • When you minion dies it will go back into your inventory as a dead minion, you'll have to revive it for 10k each time it dies (it will never lose it's items)
  • Minions will no longer show an entity feed update when they kill an NPC.
  • Kon wrote a small guide on how to use the minion chat system.
  • Changed the generic alert icon to be a randomized one.
  • Re-enabled RSA on the client, the next update will require a complete client update.
  • You can now walk 24 tiles away from your minion while it attacks monsters.
  • Minions are now automatically in 'action mode' status when you first deploy them (till the 5 minute timeout, then you'll need to prime them with a 'hey minion' or some variation of it).
  • The client will now poll the players online every 5 minutes while logged in to keep the login menu updated.
  • You can no longer drop/destroy dead minions.
  • Added the 'ignore me' command to minions, it will stop the bot from being in 'action mode' for you.
  • Added the 'copy me' command to minions, if you say it the minions will copy your physical look, colors, and gender.
  • Minions will now copy your appearance on first creation.
  • Reduced the auto mute time from 1 hour to 5 minutes.
  • The karambwan vessel has been lowered in price in the fishing skill shop from 4k to 1k.
  • All past and future permanent punishments have been reduced to 31 days since they were issued.
  • Soul split will now give hp against mobs.
  • Curses will now drain.
  • Minions will no longer bounce between mobs while attacking.
  • Hardened the hwid to protect against collisions.
  • Renamed the minion debug option to "about your minion"
  • Added your minions stats to the about your minion interface.
  • Added the bounty hunter skulls.
  • Added the latest OSRS hit splats.
  • Reworked the ping system to be much more reliable, it will also no longer trigger error messages on network related issues.
  • Packed the latest equipment bonuses into the client.
  • Added the ;;nukeitem command to remove items from all of the player containers.
  • On the minion minion>manage minion>about minion you can now view your minions game mode, rank and bonus drop rate.
  • Completely gutted the last bits of the old pest control minigame from the server.
  • Curses are now available for everyone to try! just type ;;curses to toggle them, and ;;prayers to toggle them off.
  • Added ;;magic as an alias for normal magic switching.
  • Minions can now attack with range.
  • Graphics will now automatically adjust to the player/npc's size.
  • You can now name your minion anything as long as it fits as a username (including emojis)
  • You can now change your minions title.
  • Adjusted the minion management menu slightly.
  • It now requires the Ultimate Donator rank to put an emoji in your minions name or title.
  • Locked it down so only super donators can change their minions usernames, and only elite donators can change their minion titles (this will be reworked in the future, this is just until we have a better unlockable system in place)
  • You will now get the pet reward if your minion gets a pet.
  • Minions will now attempt to turn single combat zones into multi combat zones for PVM only, it will only work for your specific minions and it won't let other players join in.
  • You can now use food and potions on your minions to heal/give potion bonuses.
  • Updated most of our production libraries.
  • Sponsors/admins can now type <col=hex color here> and @colorcodes@ for their minions titles.
  • Sponsors/admins can now type <col=hex color here> and @colorcodes@ for their player titles.
  • The client will use slightly less memory on startup now.
  • Reworked the login screen a little bit to make more sense.
  • Rigged up the new launcher with the new graphics, in a couple days it will be available for public testing.Reformatted the error handler text and made it much more user friendly to report.
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